![]() Initiative dictates turn order, with high initiative units going first. Leadership refers to the cost of including the unit in your party, this starts at 10 for the first tier and goes up 10 points for every additional tier. When viewing a unit's profile, the left number indicates their starting (level 1) health/power, while the number on the right indicates their max. Your units will always have a combination of two AP available.Īs units level, their health and power increases accordingly. Gold AP is universal, and may be used to either Move or Attack with a unit.ĪP may also be used to enter a defensive mode and recover some of a unit's health (5% per AP), this can be done with either one or both AP remaining by ending the turn prematurely. Red AP is exclusively used to Attack with a unit (or use an ability). AP come in three variants, each corresponding to a different attribute.īlue AP is exclusively used to Move a unit. ![]() Liberation uses colour-coded 'Action Points' (AP) for units that indicate what they are able to do during their turn. Regarding movement & combat in Disciples: Liberation Note: while abilities that grant buffs or inflict debuffs are listed in skill descriptions, their effects are not.įor an explanation of those I advise you to look at the guide Jacks has created, click HERE to view it. Welcome to my unit overview for the Undead Hordes of Disciples: Liberation.
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